CXXGraph  0.4.0
CXXGraph is a header only, that manages the Graphs and it's algorithm in C++
EdgeBalancedVertexCut.hpp
1 /***********************************************************/
2 /*** ______ ____ ______ _ ***/
3 /*** / ___\ \/ /\ \/ / ___|_ __ __ _ _ __ | |__ ***/
4 /*** | | \ / \ / | _| '__/ _` | '_ \| '_ \ ***/
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6 /*** \____/_/\_\/_/\_\____|_| \__,_| .__/|_| |_| ***/
7 /*** |_| ***/
8 /***********************************************************/
9 /*** Header-Only C++ Library for Graph ***/
10 /*** Representation and Algorithms ***/
11 /***********************************************************/
12 /*** Author: ZigRazor ***/
13 /*** E-Mail: zigrazor@gmail.com ***/
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15 /*** Collaboration: ----------- ***/
16 /***********************************************************/
17 /*** License: AGPL v3.0 ***/
18 /***********************************************************/
19 
20 #ifndef __CXXGRAPH_PARTITIONING_EDGEBALANCEDVERTEXCUT_H__
21 #define __CXXGRAPH_PARTITIONING_EDGEBALANCEDVERTEXCUT_H__
22 
23 #pragma once
24 
25 #include "Partitioning/Utility/Globals.hpp"
26 #include "Edge/Edge.hpp"
27 #include "PartitionStrategy.hpp"
28 #include <chrono>
29 
30 namespace CXXGRAPH
31 {
32  namespace PARTITIONING
33  {
38  template<typename T>
40  {
41  private:
42  Globals GLOBALS;
43 
44  public:
45  explicit EdgeBalancedVertexCut(Globals &G);
47 
48  void performStep(const Edge<T> &e, PartitionState<T> &Sstate);
49  };
50  template <typename T>
52  {
53  //this->GLOBALS = G;
54  }
55  template <typename T>
56  EdgeBalancedVertexCut<T>::~EdgeBalancedVertexCut()
57  {
58  }
59  template <typename T>
60  void EdgeBalancedVertexCut<T>::performStep(const Edge<T> &e, PartitionState<T> &state)
61  {
62 
63  int P = GLOBALS.numberOfPartition;
64  auto nodePair = e.getNodePair();
65  int u = nodePair.first->getId();
66  int v = nodePair.second->getId();
67 
68  std::shared_ptr<Record<T>> u_record = state.getRecord(u);
69  std::shared_ptr<Record<T>> v_record = state.getRecord(v);
70 
71  //*** ASK FOR LOCK
72  bool locks_taken = false;
73  while (!locks_taken)
74  {
75  srand((unsigned)time(NULL));
76  int usleep_time = 2;
77  while (!u_record->getLock())
78  {
79  std::this_thread::sleep_for(std::chrono::microseconds(usleep_time));
80  usleep_time = (int)pow(usleep_time, 2);
81  }
82  usleep_time = 2;
83  if (u != v)
84  {
85  while (!v_record->getLock())
86  {
87  std::this_thread::sleep_for(std::chrono::microseconds(usleep_time));
88  usleep_time = (int)pow(usleep_time, 2);
89 
90  if (usleep_time > GLOBALS.SLEEP_LIMIT)
91  {
92  u_record->releaseLock();
93  performStep(e, state);
94  return;
95  } //TO AVOID DEADLOCK
96  }
97  }
98  locks_taken = true;
99  }
100  //*** LOCK TAKEN
101 
102  //*** Check which partition has the less load
103  int MIN_LOAD = state.getMachineLoad(0);
104  int machine_id = 0;
105  double MAX_SCORE = 0.0;
106 
107  for (int m = 0; m < P; m++)
108  {
109  int load = state.getMachineLoad(m);
110  if ( load <= MIN_LOAD ){
111  MIN_LOAD = load;
112  machine_id = m;
113  }
114  }
115  try
116  {
117  CoordinatedPartitionState<T> &cord_state = dynamic_cast<CoordinatedPartitionState<T> &>(state);
118  //NEW UPDATE RECORDS RULE TO UPFDATE THE SIZE OF THE PARTITIONS EXPRESSED AS THE NUMBER OF VERTICES THEY CONTAINS
119  if (!u_record->hasReplicaInPartition(machine_id))
120  {
121  u_record->addPartition(machine_id);
122  cord_state.incrementMachineLoadVertices(machine_id);
123  }
124  if (!v_record->hasReplicaInPartition(machine_id))
125  {
126  v_record->addPartition(machine_id);
127  cord_state.incrementMachineLoadVertices(machine_id);
128  }
129  }
130  catch (const std::bad_cast& e)
131  {
132  // use employee's member functions
133  //1-UPDATE RECORDS
134  if (!u_record->hasReplicaInPartition(machine_id))
135  {
136  u_record->addPartition(machine_id);
137  }
138  if (!v_record->hasReplicaInPartition(machine_id))
139  {
140  v_record->addPartition(machine_id);
141  }
142  }
143 
144  //2-UPDATE EDGES
145  state.incrementMachineLoad(machine_id, &e);
146 
147  //3-UPDATE DEGREES
148  u_record->incrementDegree();
149  v_record->incrementDegree();
150 
151  //*** RELEASE LOCK
152  u_record->releaseLock();
153  v_record->releaseLock();
154  return;
155  }
156  }
157 }
158 
159 #endif // __CXXGRAPH_PARTITIONING_EDGEBALANCEDVERTEXCUT_H__
Definition: Edge.hpp:39
A Vertex Cut Partioning Algorithm that assign an edge in the partition with less load.
Definition: EdgeBalancedVertexCut.hpp:40
Definition: Globals.hpp:32
Definition: PartitionState.hpp:33
Definition: PartitionStrategy.hpp:34