initial input
Input: 4 Beziers
7 Reals
Drag bars to change initial input.
Duplicate
( )
processed 7 Reals
output 28 Reals
zoom: shift-drag
reset: double-click
RealsToPoints
( )
processed 28 Reals
output 28 Points
zoom: shift-drag
reset: double-click
MakePolygon
( )
processed 28 Points
output 27 Beziers
zoom: shift-drag
reset: double-click
MakePolygon () : Point >> Bezier
p:Point = 0
first = true
∀ p'
first' = false
if ¬first
>> (p, p ~ p', p')