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Q - U* - increase θ
E - O* - decrease θ
W - I* - increase camera radius
S - K* - decrease camera radius
D - L* - increase height
A - J* - decrease height
R - Reset all
*2nd light controls

2nd Light Cylindrical Orbit:
h =
r =
theta =

What type of shading do you want to use?


What material do you want to use?


What projection do you want to use?


Camera Cylindrical Orbit:
h =
r =
theta =