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Q - U* - increase θ E - O* - decrease θ W - I* - increase camera radius S - K* - decrease camera radius D - L* - increase height A - J* - decrease height R - Reset all *2nd light controls 2nd Light Cylindrical Orbit: h = r = theta = |
What type of shading do you want to use? What material do you want to use? What projection do you want to use? Camera Cylindrical Orbit: h = r = theta = |