three.js
webgpu - cascaded shadow maps
by
StrandedKitty
(
original repository
)
Controls
orthographic
shadows
max shadow far
frustum split mode
uniform
logarithmic
practical
practical
light direction x
light direction y
light direction z
light margin
shadow near
shadow far
helper
visible
displayFrustum
displayPlanes
displayShadowBounds
auto update
update