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| [MAI_SETTINGS] |
| [MAI_SETTINGS] |
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| ENABLED = 1 // Should AI Team Management actually happen |
| ENABLED = 1 // Should AI Team Management actually happen |
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| [MAI_LOGGING] |
| [MAI_LOGGING] |
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| PREGAME_TEAMMANAGEMENT = 0 |
| PREGAME_TEAMMANAGEMENT = 0 |
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| PREGAME_TEAMMANAGEMENT_FORTEAM = -1 // Minus one for all teams, or team ID for particular team |
| PREGAME_TEAMMANAGEMENT_FORTEAM = -1 // Minus one for all teams, or team ID for particular team |
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| [MAI_MATCH_IMPORTANCE] |
| [MAI_MATCH_IMPORTANCE] |
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| MAX = 100 // The max value match importance can be |
| MAX = 100 // The max value match importance can be |
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| MAX_PR = 100 // The max value a player rating can be |
| MAX_PR = 100 // The max value a player rating can be |
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| [MAI_FITNESS] |
| [MAI_FITNESS] |
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| BIAS_STAMINA = 1.0 // The weighting of Stamina in the fitness calculation |
| BIAS_STAMINA = 1.0 // The weighting of Stamina in the fitness calculation |
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| BIAS_ENERGY = 4.0 // The weighting of Energy in the fitness calculation |
| BIAS_ENERGY = 4.0 // The weighting of Energy in the fitness calculation |
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| [MAI_FORM] |
| [MAI_FORM] |
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| VERY_BAD = 25.0 // Score based on Very bad form |
| VERY_BAD = 25.0 // Score based on Very bad form |
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| BAD = 45.0 // Score based on bad form |
| BAD = 45.0 // Score based on bad form |
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| NEUTRAL = 65.0 // etc |
| NEUTRAL = 65.0 // etc |
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| GOOD = 75.0 |
| GOOD = 75.0 |
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| VERY_GOOD = 100.0 |
| VERY_GOOD = 100.0 |
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| [MAI_PLAYER_POS_SCORE] |
| [MAI_PLAYER_POS_SCORE] |
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| PREFERRED_POS_1 = 35 // Score a player receives if a position is his 1st preferred |
| PREFERRED_POS_1 = 35 // Score a player receives if a position is his 1st preferred |
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| PREFERRED_POS_2 = 15 // Score a player receives if a position is his 2nd preferred |
| PREFERRED_POS_2 = 15 // Score a player receives if a position is his 2nd preferred |
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| PREFERRED_POS_3 = 3 // etc |
| PREFERRED_POS_3 = 3 // etc |
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| PREFERRED_POS_4 = 1 |
| PREFERRED_POS_4 = 1 |
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| PREFERRED_POS_LIKENED_1 = 10 // Score a player receives if a position is his 1st if likened rather than exact |
| PREFERRED_POS_LIKENED_1 = 10 // Score a player receives if a position is his 1st if likened rather than exact |
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| PREFERRED_POS_LIKENED_2 = 5 |
| PREFERRED_POS_LIKENED_2 = 5 |
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| PREFERRED_POS_LIKENED_3 = 1 |
| PREFERRED_POS_LIKENED_3 = 1 |
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| PREFERRED_POS_LIKENED_4 = 0 |
| PREFERRED_POS_LIKENED_4 = 0 |
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| NOT_PREFERRED_POS = -50 // How much a player loses in score when he doesn't like the position |
| NOT_PREFERRED_POS = -50 // How much a player loses in score when he doesn't like the position |
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| [MAI_PLAYER_BENCH_SCORE] |
| [MAI_PLAYER_BENCH_SCORE] |
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| NOT_PREFERRED_POS = -50 // How much a player loses in score when he doesn't like the position |
| NOT_PREFERRED_POS = -50 // How much a player loses in score when he doesn't like the position |
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| [MAI_RANDOM_BIAS] |
| [MAI_RANDOM_BIAS] |
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| MIN = 70 // Min score for random |
| MIN = 70 // Min score for random |
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| MAX = 100 // Max score for random |
| MAX = 100 // Max score for random |
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| FRIENDLY = 2.0 // Impact of Friendly on Random Bias Rating |
| FRIENDLY = 2.0 // Impact of Friendly on Random Bias Rating |
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| [MAI_TOTAL_SCORE_1ST_11] |
| [MAI_TOTAL_SCORE_1ST_11] |
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| OVR_POS_BIAS = 3.0 // Weighting of Position Suitable and Overall |
| OVR_POS_BIAS = 3.0 // Weighting of Position Suitable and Overall |
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| FORM_BIAS = 1.5 // Weighting of Form |
| FORM_BIAS = 1.5 // Weighting of Form |
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| FITNESS_BIAS = 6.0 // Weighting of Fitness |
| FITNESS_BIAS = 6.0 // Weighting of Fitness |
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| INJURY_BIAS = 1.0 // Weighting of an injury |
| INJURY_BIAS = 1.0 // Weighting of an injury |
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| INTERNATIONAL_BIAS = 1.0 // Weighting of an international call up |
| INTERNATIONAL_BIAS = 1.0 // Weighting of an international call up |
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| SUSPENSION_BIAS = 1.0 // Weighting of a suspension |
| SUSPENSION_BIAS = 1.0 // Weighting of a suspension |
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| MATCH_IMPORANCE_BIAS = 3.5 // Weighting of Match Importance |
| MATCH_IMPORANCE_BIAS = 3.5 // Weighting of Match Importance |
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| BIAS_BIAS = 1.0 // Weighting of a game driven Bias e.g. for Play As Player |
| BIAS_BIAS = 1.0 // Weighting of a game driven Bias e.g. for Play As Player |
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| RANDOM_BIAS = 1.0 // Weighting of a random number |
| RANDOM_BIAS = 1.0 // Weighting of a random number |
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| [MAI_TOTAL_SCORE_BENCH] |
| [MAI_TOTAL_SCORE_BENCH] |
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| OVR_POS_BIAS = 4.0 |
| OVR_POS_BIAS = 4.0 |
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| FORM_BIAS = 1.0 |
| FORM_BIAS = 1.0 |
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| FITNESS_BIAS = 2.0 |
| FITNESS_BIAS = 2.0 |
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| INJURY_BIAS = 1.0 |
| INJURY_BIAS = 1.0 |
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| INTERNATIONAL_BIAS = 1.0 |
| INTERNATIONAL_BIAS = 1.0 |
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| SUSPENSION_BIAS = 1.0 |
| SUSPENSION_BIAS = 1.0 |
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| MATCH_IMPORANCE_BIAS = 1.0 |
| MATCH_IMPORANCE_BIAS = 1.0 |
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| BIAS_BIAS = 10.0 |
| BIAS_BIAS = 10.0 |
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| RANDOM_BIAS = 1.0 |
| RANDOM_BIAS = 1.0 |