C:\Users\Maxime\Desktop\Fifa 13 ini files\GugaBelletti version\playervalues.ini C:\Users\Maxime\Desktop\Fifa 13 ini files\Vanilla version\playervalues.ini C:\Users\Maxime\Desktop\Fifa 13 ini files\Maxdiati's version\playervalues.ini
[BASE]  [BASE]  [BASE] 
.METHOD = 1  METHOD = 1            // 0 = Classic using magic numbers, 1 = NEW using Defined values  METHOD = 1 
     
[CLASSIC]  [CLASSIC]  [CLASSIC] 
MAGICNUMBER = 39000000 MAGICNUMBER = 39000000 MAGICNUMBER = 39000000
MAGICPOWER = 10 MAGICPOWER = 10 MAGICPOWER = 10
.FUTURE_OVERALL = 5  FUTURE_OVERALL = 5        // How far in the future the future overall should be  FUTURE_OVERALL = 5 
     
[NEW]  [NEW]  [NEW] 
.VALSCURRENCY = 0  VALSCURRENCY = 0        // The values defined in RATINGRANGE are defined in this currency: 0 = Pounds, 1 = dollars, 2 = Euros  VALSCURRENCY = 0 
     
[RATINGRANGE]  [RATINGRANGE]  [RATINGRANGE] 
.RATING_1 = 5  RATING_1 = 5            // Overall ratings less than this will have a maximum base value defined by RATING_X_VAL  RATING_1 = 5 
RATING_1_VAL = 1000  RATING_1_VAL = 1000        // Max base value ( define in float )  RATING_1_VAL = 1000 
RATING_2 = 40  RATING_2 = 40              RATING_2 = 40 
RATING_2_VAL = 14000  RATING_2_VAL = 14000          RATING_2_VAL = 14000 
RATING_3 = 50  RATING_3 = 50              RATING_3 = 50 
RATING_3_VAL = 23000  RATING_3_VAL = 23000      RATING_3_VAL = 23000 
RATING_4 = 53  RATING_4 = 53              RATING_4 = 53 
RATING_4_VAL = 40000 RATING_4_VAL = 40000 RATING_4_VAL = 40000
.RATING_5 = 56  RATING_5 = 56              RATING_5 = 56 
RATING_5_VAL = 70000  RATING_5_VAL = 70000      RATING_5_VAL = 70000 
RATING_6 = 59  RATING_6 = 59              RATING_6 = 59 
RATING_6_VAL = 100000  RATING_6_VAL = 100000      RATING_6_VAL = 100000 
RATING_7 = 61  RATING_7 = 61              RATING_7 = 61 
RATING_7_VAL = 156000  RATING_7_VAL = 156000      RATING_7_VAL = 156000 
RATING_8 = 63  RATING_8 = 63              RATING_8 = 63 
RATING_8_VAL = 229000  RATING_8_VAL = 229000      RATING_8_VAL = 229000 
RATING_9 = 65  RATING_9 = 65              RATING_9 = 65 
RATING_9_VAL = 363000  RATING_9_VAL = 363000      RATING_9_VAL = 363000 
RATING_10 = 67  RATING_10 = 67              RATING_10 = 67 
RATING_10_VAL = 491000  RATING_10_VAL = 491000      RATING_10_VAL = 491000 
RATING_11 = 69  RATING_11 = 69              RATING_11 = 69 
RATING_11_VAL = 686000  RATING_11_VAL = 686000      RATING_11_VAL = 686000 
RATING_12 = 71  RATING_12 = 71              RATING_12 = 71 
RATING_12_VAL = 1125000  RATING_12_VAL = 1125000          RATING_12_VAL = 1125000 
RATING_13 = 73  RATING_13 = 73              RATING_13 = 73 
RATING_13_VAL = 1775000 RATING_13_VAL = 1775000 RATING_13_VAL = 1775000
.RATING_14 = 75  RATING_14 = 75              RATING_14 = 75 
RATING_14_VAL = 2450000 RATING_14_VAL = 2450000 RATING_14_VAL = 2450000
.RATING_15 = 77  RATING_15 = 77              RATING_15 = 77 
RATING_15_VAL = 3750000 RATING_15_VAL = 3750000 RATING_15_VAL = 3750000
.RATING_16 = 79  RATING_16 = 79              RATING_16 = 79 
RATING_16_VAL = 5500000 RATING_16_VAL = 5500000 RATING_16_VAL = 5500000
.RATING_17 = 81  RATING_17 = 81              RATING_17 = 81 
RATING_17_VAL = 7900000 RATING_17_VAL = 7900000 RATING_17_VAL = 7900000
.RATING_18 = 83  RATING_18 = 83              RATING_18 = 83 
RATING_18_VAL = 10000000 RATING_18_VAL = 11100000 RATING_18_VAL = 10000000
RATING_19 = 85  RATING_19 = 85              RATING_19 = 85 
RATING_19_VAL = 13500000 RATING_19_VAL = 15500000 RATING_19_VAL = 13500000
RATING_20 = 87  RATING_20 = 87              RATING_20 = 87 
RATING_20_VAL = 18900000 RATING_20_VAL = 19900000 RATING_20_VAL = 18900000
RATING_21 = 89  RATING_21 = 89              RATING_21 = 89 
RATING_21_VAL = 23000000 RATING_21_VAL = 24100000 RATING_21_VAL = 23000000
RATING_22 = 91  RATING_22 = 91              RATING_22 = 91 
RATING_22_VAL = 29500000  RATING_22_VAL = 30500000          RATING_22_VAL = 29500000 
RATING_23 = 93  RATING_23 = 93              RATING_23 = 93 
RATING_23_VAL = 50000000  RATING_23_VAL = 60900000          RATING_23_VAL = 50000000 
RATING_24 = 95  RATING_24 = 95              RATING_24 = 95 
RATING_24_VAL = 60000000 RATING_24_VAL = 73000000 RATING_24_VAL = 60000000
RATING_25 = 100  RATING_25 = 100              RATING_25 = 100 
RATING_25_VAL = 80000000  RATING_25_VAL = 80000000          RATING_25_VAL = 80000000 
     
     
[AGE]  [AGE]  [AGE] 
.// CURVA DE IDADE MODIFICADA (Evita o "Bug Grátis")  AGE_1 = 17          // Players inclusively less than this age  AGE_1 = 17 
AGE_1 = 17  AGE_1_VAL = 5           // Percentage change for age  AGE_1_VAL = 5 
AGE_1_VAL = 5     
AGE_2 = 18 AGE_2 = 18 AGE_2 = 18
AGE_2_VAL = 5 AGE_2_VAL = 5 AGE_2_VAL = 5
AGE_3 = 19 AGE_3 = 19 AGE_3 = 19
AGE_3_VAL = 10 AGE_3_VAL = 10 AGE_3_VAL = 10
AGE_4 = 20 AGE_4 = 20 AGE_4 = 20
AGE_4_VAL = 20 AGE_4_VAL = 20 AGE_4_VAL = 20
AGE_5 = 21 AGE_5 = 21 AGE_5 = 21
AGE_5_VAL = 20 AGE_5_VAL = 20 AGE_5_VAL = 20
AGE_6 = 22 AGE_6 = 22 AGE_6 = 22
.AGE_6_VAL = 20  AGE_6_VAL = 20   AGE_6_VAL = 20 
AGE_7 = 23 AGE_7 = 23 AGE_7 = 23
.AGE_7_VAL = 0  AGE_7_VAL = 0   AGE_7_VAL = 0 
AGE_8 = 28 AGE_8 = 28 AGE_8 = 28
.AGE_8_VAL = 0 // MODIFICADO (Original era -8)  AGE_8_VAL = -8  AGE_8_VAL = -3 
AGE_9 = 29 AGE_9 = 29 AGE_9 = 29
.AGE_9_VAL = 0 // MODIFICADO (Original era -15)  AGE_9_VAL = -15  AGE_9_VAL = -8 
AGE_10 = 30 AGE_10 = 30 AGE_10 = 30
.AGE_10_VAL = -15  AGE_10_VAL = -20  AGE_10_VAL = -15 
AGE_11 = 31 AGE_11 = 31 AGE_11 = 31
.AGE_11_VAL = -20 AGE_11_VAL = -30 AGE_11_VAL = -20
AGE_12 = 32 AGE_12 = 32 AGE_12 = 32
.AGE_12_VAL = -25  AGE_12_VAL = -40  AGE_12_VAL = -25 
AGE_13 = 33 AGE_13 = 33 AGE_13 = 33
.AGE_13_VAL = -35  AGE_13_VAL = -50  AGE_13_VAL = -35 
AGE_14 = 34 AGE_14 = 34 AGE_14 = 34
.AGE_14_VAL = -45  AGE_14_VAL = -60  AGE_14_VAL = -45 
AGE_15 = 35 AGE_15 = 35 AGE_15 = 35
.AGE_15_VAL = -55  AGE_15_VAL = -70  AGE_15_VAL = -55 
AGE_16 = 36 AGE_16 = 36 AGE_16 = 36
.AGE_16_VAL = -65 AGE_16_VAL = -85 AGE_16_VAL = -65
AGE_17 = 37 AGE_17 = 37 AGE_17 = 37
.AGE_17_VAL = -75 AGE_17_VAL = -95 AGE_17_VAL = -75
AGE_18 = 38 AGE_18 = 38 AGE_18 = 38
.AGE_18_VAL = -85  AGE_18_VAL = -98  AGE_18_VAL = -85 
AGE_19 = 39 AGE_19 = 39 AGE_19 = 39
.AGE_19_VAL = -95  AGE_19_VAL = -100   AGE_19_VAL = -95 
AGE_20 = 100 AGE_20 = 100 AGE_20 = 100
AGE_20_VAL = -1000 AGE_20_VAL = -1000 AGE_20_VAL = -1000
.     
GK_AGE_MOD = -3 GK_AGE_MOD = -3 GK_AGE_MOD = -3
GK_MIN_AGE_MOD = 28 GK_MIN_AGE_MOD = 28 GK_MIN_AGE_MOD = 28
     
[POTENTIAL]  [POTENTIAL]  [POTENTIAL] 
.// TETO DE POTENCIAL MODIFICADO (Evita o "Bug $2.1B")  POTENTIAL_1 = 1         // The remaining potential for the player ( Overall Potential - current Overall )  POTENTIAL_1 = 1 
POTENTIAL_1 = 1  POTENTIAL_1_VAL = 10            // Percentage change for remaining potential ( up to 5 points )  POTENTIAL_1_VAL = 10 
POTENTIAL_1_VAL = 10     
POTENTIAL_2 = 2 POTENTIAL_2 = 2 POTENTIAL_2 = 2
POTENTIAL_2_VAL = 20 POTENTIAL_2_VAL = 20 POTENTIAL_2_VAL = 20
POTENTIAL_3 = 4 POTENTIAL_3 = 4 POTENTIAL_3 = 4
POTENTIAL_3_VAL = 40 POTENTIAL_3_VAL = 40 POTENTIAL_3_VAL = 40
POTENTIAL_4 = 6 POTENTIAL_4 = 6 POTENTIAL_4 = 6
POTENTIAL_4_VAL = 75 POTENTIAL_4_VAL = 75 POTENTIAL_4_VAL = 75
POTENTIAL_5 = 8 POTENTIAL_5 = 8 POTENTIAL_5 = 8
POTENTIAL_5_VAL = 100 POTENTIAL_5_VAL = 100 POTENTIAL_5_VAL = 100
POTENTIAL_6 = 10 POTENTIAL_6 = 10 POTENTIAL_6 = 10
POTENTIAL_6_VAL = 120 POTENTIAL_6_VAL = 120 POTENTIAL_6_VAL = 120
POTENTIAL_7 = 12 POTENTIAL_7 = 12 POTENTIAL_7 = 12
POTENTIAL_7_VAL = 140 POTENTIAL_7_VAL = 140 POTENTIAL_7_VAL = 140
POTENTIAL_8 = 14 POTENTIAL_8 = 14 POTENTIAL_8 = 14
.POTENTIAL_8_VAL = 150 // MODIFICADO (Original era 160)  POTENTIAL_8_VAL = 160  POTENTIAL_8_VAL = 150
POTENTIAL_9 = 16 POTENTIAL_9 = 16 POTENTIAL_9 = 16
.POTENTIAL_9_VAL = 160 // MODIFICADO (Original era 180)  POTENTIAL_9_VAL = 180  POTENTIAL_9_VAL = 160
POTENTIAL_10 = 50 POTENTIAL_10 = 50 POTENTIAL_10 = 50
.POTENTIAL_10_VAL = 170 // MODIFICADO (Original era 250)  POTENTIAL_10_VAL = 250  POTENTIAL_10_VAL = 170
     
BASE_POTENTIAL = 0.0 BASE_POTENTIAL = 0.0 BASE_POTENTIAL = 0.0
     
[CONTRACT]  [CONTRACT]  [CONTRACT] 
.// PENALIDADE DE CONTRATO SUAVIZADA (Evita o "Bug Grátis")  CONTRACT_1 = 0              // Players contract remaining length  CONTRACT_1 = 0 
CONTRACT_1 = 0  CONTRACT_1_VAL = -70      // Percentage change for contract  CONTRACT_1_VAL = -35 
CONTRACT_1_VAL = -35 // MODIFICADO (Original era -70)     
CONTRACT_2 = 1 CONTRACT_2 = 1 CONTRACT_2 = 1
.CONTRACT_2_VAL = -25 // MODIFICADO (Original era -50)  CONTRACT_2_VAL = -50  CONTRACT_2_VAL = -20
CONTRACT_3 = 2 CONTRACT_3 = 2 CONTRACT_3 = 2
.CONTRACT_3_VAL = 5  CONTRACT_3_VAL = 10  CONTRACT_3_VAL = 5 
CONTRACT_4 = 3 CONTRACT_4 = 3 CONTRACT_4 = 3
.CONTRACT_4_VAL = 10 CONTRACT_4_VAL = 20 CONTRACT_4_VAL = 10
CONTRACT_5 = 4 CONTRACT_5 = 4 CONTRACT_5 = 4
.CONTRACT_5_VAL = 15  CONTRACT_5_VAL = 20  CONTRACT_5_VAL = 15 
CONTRACT_6 = 6 CONTRACT_6 = 6 CONTRACT_6 = 6
CONTRACT_6_VAL = 20 CONTRACT_6_VAL = 20 CONTRACT_6_VAL = 20
CONTRACT_7 = 8 CONTRACT_7 = 8 CONTRACT_7 = 8
CONTRACT_7_VAL = 20 CONTRACT_7_VAL = 20 CONTRACT_7_VAL = 20
CONTRACT_8 = 10 CONTRACT_8 = 10 CONTRACT_8 = 10
CONTRACT_8_VAL = 20 CONTRACT_8_VAL = 20 CONTRACT_8_VAL = 20
CONTRACT_9 = 11 CONTRACT_9 = 11 CONTRACT_9 = 11
CONTRACT_9_VAL = 20 CONTRACT_9_VAL = 20 CONTRACT_9_VAL = 20
.CONTRACT_10 = 100  CONTRACT_10 = 100        // Stupidly high on purpose  CONTRACT_10 = 100 
CONTRACT_10_VAL = 20 CONTRACT_10_VAL = 20 CONTRACT_10_VAL = 20
     
[FORM]  [FORM]  [FORM] 
FORM_10 = 10 FORM_10 = 10 FORM_10 = 10
FORM_10_VAL = 80 FORM_10_VAL = 80 FORM_10_VAL = 80
FORM_9 = 9 FORM_9 = 9 FORM_9 = 9
FORM_9_VAL = 55 FORM_9_VAL = 55 FORM_9_VAL = 55
FORM_8 = 8 FORM_8 = 8 FORM_8 = 8
FORM_8_VAL = 35 FORM_8_VAL = 35 FORM_8_VAL = 35
FORM_7 = 7 FORM_7 = 7 FORM_7 = 7
FORM_7_VAL = 15 FORM_7_VAL = 15 FORM_7_VAL = 15
FORM_6 = 6 FORM_6 = 6 FORM_6 = 6
FORM_6_VAL = 0 FORM_6_VAL = 0 FORM_6_VAL = 0
FORM_5 = 5 FORM_5 = 5 FORM_5 = 5
FORM_5_VAL = -30 FORM_5_VAL = -30 FORM_5_VAL = -30
FORM_4 = 4 FORM_4 = 4 FORM_4 = 4
FORM_4_VAL = -45 FORM_4_VAL = -45 FORM_4_VAL = -45
FORM_3 = 3 FORM_3 = 3 FORM_3 = 3
FORM_3_VAL = -60 FORM_3_VAL = -60 FORM_3_VAL = -60
FORM_2 = 2 FORM_2 = 2 FORM_2 = 2
FORM_2_VAL = -60 FORM_2_VAL = -60 FORM_2_VAL = -60
FORM_1 = 1 FORM_1 = 1 FORM_1 = 1
FORM_1_VAL = -60 FORM_1_VAL = -60 FORM_1_VAL = -60
     
[MORALE]  [MORALE]  [MORALE] 
MORALE_10 = 10 MORALE_10 = 10 MORALE_10 = 10
MORALE_10_VAL = 15 MORALE_10_VAL = 15 MORALE_10_VAL = 15
MORALE_9 = 9 MORALE_9 = 9 MORALE_9 = 9
MORALE_9_VAL = 15 MORALE_9_VAL = 15 MORALE_9_VAL = 15
MORALE_8 = 8 MORALE_8 = 8 MORALE_8 = 8
MORALE_8_VAL = 10 MORALE_8_VAL = 10 MORALE_8_VAL = 10
MORALE_7 = 7 MORALE_7 = 7 MORALE_7 = 7
MORALE_7_VAL = 2.5 MORALE_7_VAL = 2.5 MORALE_7_VAL = 2.5
MORALE_6 = 6 MORALE_6 = 6 MORALE_6 = 6
MORALE_6_VAL = 0 MORALE_6_VAL = 0 MORALE_6_VAL = 0
MORALE_5 = 5 MORALE_5 = 5 MORALE_5 = 5
MORALE_5_VAL = 0 MORALE_5_VAL = 0 MORALE_5_VAL = 0
MORALE_4 = 4 MORALE_4 = 4 MORALE_4 = 4
MORALE_4_VAL = -10 MORALE_4_VAL = -10 MORALE_4_VAL = -10
MORALE_3 = 3 MORALE_3 = 3 MORALE_3 = 3
MORALE_3_VAL = -15 MORALE_3_VAL = -15 MORALE_3_VAL = -15
MORALE_2 = 2 MORALE_2 = 2 MORALE_2 = 2
MORALE_2_VAL = -20 MORALE_2_VAL = -20 MORALE_2_VAL = -20
MORALE_1 = 1 MORALE_1 = 1 MORALE_1 = 1
MORALE_1_VAL = -20 MORALE_1_VAL = -20 MORALE_1_VAL = -20
     
[OVERALL]  [OVERALL]  [OVERALL] 
OVERALL_10 = 100 OVERALL_10 = 100 OVERALL_10 = 100
OVERALL_10_VAL = 0.2 OVERALL_10_VAL = 0.2 OVERALL_10_VAL = 0.2
OVERALL_9 = 90 OVERALL_9 = 90 OVERALL_9 = 90
OVERALL_9_VAL = 0.4 OVERALL_9_VAL = 0.4 OVERALL_9_VAL = 0.4
OVERALL_8 = 80 OVERALL_8 = 80 OVERALL_8 = 80
OVERALL_8_VAL = 0.8 OVERALL_8_VAL = 0.8 OVERALL_8_VAL = 0.8
OVERALL_7 = 70 OVERALL_7 = 70 OVERALL_7 = 70
OVERALL_7_VAL = 1 OVERALL_7_VAL = 1 OVERALL_7_VAL = 1
OVERALL_6 = 60 OVERALL_6 = 60 OVERALL_6 = 60
OVERALL_6_VAL = 1 OVERALL_6_VAL = 1 OVERALL_6_VAL = 1
OVERALL_5 = 50 OVERALL_5 = 50 OVERALL_5 = 50
OVERALL_5_VAL = 1 OVERALL_5_VAL = 1 OVERALL_5_VAL = 1
OVERALL_4 = 40 OVERALL_4 = 40 OVERALL_4 = 40
OVERALL_4_VAL = 1 OVERALL_4_VAL = 1 OVERALL_4_VAL = 1
OVERALL_3 = 30 OVERALL_3 = 30 OVERALL_3 = 30
OVERALL_3_VAL = 1 OVERALL_3_VAL = 1 OVERALL_3_VAL = 1
OVERALL_2 = 20 OVERALL_2 = 20 OVERALL_2 = 20
OVERALL_2_VAL = 1 OVERALL_2_VAL = 1 OVERALL_2_VAL = 1
OVERALL_1 = 10 OVERALL_1 = 10 OVERALL_1 = 10
OVERALL_1_VAL = 1 OVERALL_1_VAL = 1 OVERALL_1_VAL = 1
     
[CLUB_PRESTIGE]  [CLUB_PRESTIGE]  [CLUB_PRESTIGE] 
.MAX = 20  MAX = 20            // The maximum value club prestige can be  MAX = 20 
MIN = 0  MIN = 0                // The minimum value club prestige can be  MIN = 0 
PRESTIGE_1 = 1  PRESTIGE_1 = 1            // Players club prestige inclusively less than this value  PRESTIGE_1 = 1 
PRESTIGE_1_VAL = 5  PRESTIGE_1_VAL = 5        // Percentage change  PRESTIGE_1_VAL = 5 
PRESTIGE_2 = 2 PRESTIGE_2 = 2 PRESTIGE_2 = 2
PRESTIGE_2_VAL = 10 PRESTIGE_2_VAL = 10 PRESTIGE_2_VAL = 10
PRESTIGE_3 = 4 PRESTIGE_3 = 4 PRESTIGE_3 = 4
PRESTIGE_3_VAL = 12 PRESTIGE_3_VAL = 12 PRESTIGE_3_VAL = 12
PRESTIGE_4 = 6 PRESTIGE_4 = 6 PRESTIGE_4 = 6
PRESTIGE_4_VAL = 12 PRESTIGE_4_VAL = 12 PRESTIGE_4_VAL = 12
PRESTIGE_5 = 8 PRESTIGE_5 = 8 PRESTIGE_5 = 8
PRESTIGE_5_VAL = 14 PRESTIGE_5_VAL = 14 PRESTIGE_5_VAL = 14
PRESTIGE_6 = 12 PRESTIGE_6 = 12 PRESTIGE_6 = 12
PRESTIGE_6_VAL = 14 PRESTIGE_6_VAL = 14 PRESTIGE_6_VAL = 14
PRESTIGE_7 = 14 PRESTIGE_7 = 14 PRESTIGE_7 = 14
PRESTIGE_7_VAL = 16 PRESTIGE_7_VAL = 16 PRESTIGE_7_VAL = 16
PRESTIGE_8 = 16 PRESTIGE_8 = 16 PRESTIGE_8 = 16
PRESTIGE_8_VAL = 18 PRESTIGE_8_VAL = 18 PRESTIGE_8_VAL = 18
PRESTIGE_9 = 18 PRESTIGE_9 = 18 PRESTIGE_9 = 18
PRESTIGE_9_VAL = 18 PRESTIGE_9_VAL = 18 PRESTIGE_9_VAL = 18
PRESTIGE_10 = 20 PRESTIGE_10 = 20 PRESTIGE_10 = 20
PRESTIGE_10_VAL = 18 PRESTIGE_10_VAL = 18 PRESTIGE_10_VAL = 18
     
[INT_REPUTATION]  [INT_REPUTATION]  [INT_REPUTATION] 
.MAX = 5  MAX = 5                // The maximum value international prestige can be  MAX = 5 
MIN = 0  MIN = 0                // The minimum value international prestige can be  MIN = 0 
REPUTATION_1 = 1    REPUTATION_1 = 1 
  REPUTATION_1 = 1        // Players international prestige inclusively less than this value   
REPUTATION_1_VAL = 0 REPUTATION_1_VAL = 0 REPUTATION_1_VAL = 0
REPUTATION_2 = 2 REPUTATION_2 = 2 REPUTATION_2 = 2
REPUTATION_2_VAL = 0 REPUTATION_2_VAL = 0 REPUTATION_2_VAL = 0
REPUTATION_3 = 3 REPUTATION_3 = 3 REPUTATION_3 = 3
REPUTATION_3_VAL = 0 REPUTATION_3_VAL = 0 REPUTATION_3_VAL = 0
REPUTATION_4 = 4 REPUTATION_4 = 4 REPUTATION_4 = 4
REPUTATION_4_VAL = 0 REPUTATION_4_VAL = 0 REPUTATION_4_VAL = 0
REPUTATION_5 = 5 REPUTATION_5 = 5 REPUTATION_5 = 5
REPUTATION_5_VAL = 0 REPUTATION_5_VAL = 0 REPUTATION_5_VAL = 0
     
[POSITION]  [POSITION]  [POSITION] 
.// PENALIDADE DE POSIÇÃO REMOVIDA (Evita o "Bug Grátis")   // PENALIDADE DE POSIÇÃO REMOVIDA (Evita o "Bug Grátis")
PLAYER_POSITION_GK = -50 PLAYER_POSITION_GK = -50 PLAYER_POSITION_GK = -50
.PLAYER_POSITION_SW = 0 // MODIFICADO (Original era -18)  PLAYER_POSITION_SW = -18  PLAYER_POSITION_SW = -10 
PLAYER_POSITION_RWB = 0 // MODIFICADO (Original era -18)  PLAYER_POSITION_RWB = -18   PLAYER_POSITION_RWB = -10 
PLAYER_POSITION_RB = 0 // MODIFICADO (Original era -18)  PLAYER_POSITION_RB = -18  PLAYER_POSITION_RB = -10 
PLAYER_POSITION_RCB = 0 // MODIFICADO (Original era -18)  PLAYER_POSITION_RCB = -18  PLAYER_POSITION_RCB = -10 
PLAYER_POSITION_CB = 0 // MODIFICADO (Original era -18)  PLAYER_POSITION_CB = -18  PLAYER_POSITION_CB = -10 
PLAYER_POSITION_LCB = 0 // MODIFICADO (Original era -18)  PLAYER_POSITION_LCB = -18   PLAYER_POSITION_LCB = -10 
PLAYER_POSITION_LB = 0 // MODIFICADO (Original era -18)  PLAYER_POSITION_LB = -18  PLAYER_POSITION_LB = -10 
PLAYER_POSITION_LWB = 0 // MODIFICADO (Original era -18)  PLAYER_POSITION_LWB = -18  PLAYER_POSITION_LWB = -10 
PLAYER_POSITION_RDM = 0 // MODIFICADO (Original era -25)  PLAYER_POSITION_RDM = -25  PLAYER_POSITION_RDM = -15
PLAYER_POSITION_CDM = 0 // MODIFICADO (Original era -25)  PLAYER_POSITION_CDM = -25   PLAYER_POSITION_CDM = -15 
PLAYER_POSITION_LDM = 0 // MODIFICADO (Original era -25)  PLAYER_POSITION_LDM = -25  PLAYER_POSITION_LDM = -15
PLAYER_POSITION_RM = 0 PLAYER_POSITION_RM = 0 PLAYER_POSITION_RM = 0
PLAYER_POSITION_RCM = 0 PLAYER_POSITION_RCM = 0 PLAYER_POSITION_RCM = 0
PLAYER_POSITION_CM = 0 PLAYER_POSITION_CM = 0 PLAYER_POSITION_CM = 0
PLAYER_POSITION_LCM = 0 PLAYER_POSITION_LCM = 0 PLAYER_POSITION_LCM = 0
PLAYER_POSITION_LM = 0 PLAYER_POSITION_LM = 0 PLAYER_POSITION_LM = 0
PLAYER_POSITION_RAM = 15 PLAYER_POSITION_RAM = 15 PLAYER_POSITION_RAM = 15
PLAYER_POSITION_CAM = 15 PLAYER_POSITION_CAM = 15 PLAYER_POSITION_CAM = 15
.PLAYER_POSITION_LAM = 15  PLAYER_POSITION_LAM = 15   PLAYER_POSITION_LAM = 15 
PLAYER_POSITION_RF = 15 PLAYER_POSITION_RF = 15 PLAYER_POSITION_RF = 15
PLAYER_POSITION_CF = 15 PLAYER_POSITION_CF = 15 PLAYER_POSITION_CF = 15
PLAYER_POSITION_LF = 15 PLAYER_POSITION_LF = 15 PLAYER_POSITION_LF = 15
PLAYER_POSITION_RW = 15 PLAYER_POSITION_RW = 15 PLAYER_POSITION_RW = 15
PLAYER_POSITION_RS = 15 PLAYER_POSITION_RS = 15 PLAYER_POSITION_RS = 15
PLAYER_POSITION_ST = 15 PLAYER_POSITION_ST = 15 PLAYER_POSITION_ST = 15
.PLAYER_POSITION_LS = 15   PLAYER_POSITION_LS = 15
PLAYER_POSITION_LW = 15   PLAYER_POSITION_LW = 15
     
[VALUATION]  [VALUATION]  [VALUATION] 
MIN_APPEARANCES = 5 MIN_APPEARANCES = 5 MIN_APPEARANCES = 5
FIRST_SCORER = 0.15 FIRST_SCORER = 0.15 FIRST_SCORER = 0.15
SECOND_SCORER = 0.05 SECOND_SCORER = 0.05 SECOND_SCORER = 0.05
FIRST_ASSISTER = 0.10 FIRST_ASSISTER = 0.10 FIRST_ASSISTER = 0.10
SECOND_ASSISTER = 0.05 SECOND_ASSISTER = 0.05 SECOND_ASSISTER = 0.05
FIRST_CLEANSHEET = 0.10 FIRST_CLEANSHEET = 0.10 FIRST_CLEANSHEET = 0.10
SECOND_CLEANSHEET = 0.05 SECOND_CLEANSHEET = 0.05 SECOND_CLEANSHEET = 0.05
CONTRACT_RELEVANCE = 0.50 CONTRACT_RELEVANCE = 0.50 CONTRACT_RELEVANCE = 0.50
PRESTIGE_RELEVANCE = 0.50 PRESTIGE_RELEVANCE = 0.50 PRESTIGE_RELEVANCE = 0.50
OVERALL_DIFFERENCE = 10 OVERALL_DIFFERENCE = 10 OVERALL_DIFFERENCE = 10
SUGGESTION_RANGE = 0.30 SUGGESTION_RANGE = 0.30 SUGGESTION_RANGE = 0.30
TOP_PITCH_RANKING = 1 TOP_PITCH_RANKING = 1 TOP_PITCH_RANKING = 1
BOTTOM_PITCH_RANKING = 4 BOTTOM_PITCH_RANKING = 4 BOTTOM_PITCH_RANKING = 4