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//! Rusticized interface for the FFI. mod input; pub mod config; pub mod state; use std::char; use colors::Color; use geometry::{Rect, Point, Size}; use self::config::{ConfigPart, Window}; use bear_lib_terminal_sys as ffi; use bear_lib_terminal_sys::ColorT; pub use self::input::{Event, KeyCode}; /// Creates the terminal window of the specified size with the specified title, without showing it. /// To show the window use the [`refresh()`](fn.refresh.html) function. /// /// Equivalent to the [`terminal_open()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#open) with a subsequent call to /// the [`terminal_set()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#set) with the title. pub fn open(title: &str, width: u32, height: u32) { ffi::open(); set(Window::empty().size(Size::new(width as i32, height as i32)).title(title.to_string())); } /// Closes the terminal window, causing all subsequent functions from the module (apart from [`open()`](fn.open.html)) to fail /// /// Equivalent to the [`terminal_close()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#close). pub fn close() { ffi::close(); } /// Invoke the [`terminal_set()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#set) with the argument's `config_str`. /// /// Returns `false` iff the config string is malformed. /// /// For build-in [`ConfigPart`](config/trait.ConfigPart.html)s see the [`config`](config/index.html) module. pub fn set<T: ConfigPart>(cfg: T) -> bool { ffi::set(&*&cfg.to_config_str()) } /// Flushes all changes made to the screen; also shows the window after the [`open()`](fn.open.html) call /// /// Equivalent to the [`terminal_refresh()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#refresh). pub fn refresh() { ffi::refresh(); } /// Clears the screen (either partailly or fully) /// /// If `area` is `None`, clears the entire screen, all layers /// (identically to the [`terminal_clear()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#clear). /// /// Otherwise clears specified area on the current layer, as would the /// [`terminal_clear_area()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#clear_area). pub fn clear(area: Option<Rect>) { match area { Some(rect) => ffi::clear_area(rect.top_left.x, rect.top_left.y, rect.size.width, rect.size.height), None => ffi::clear(), } } /// Sets the current layer's crop area. /// /// <sub>I don't get it either, refer the [`terminal_crop()` C API function's documentation](http://foo.wyrd.name/en:bearlibterminal:reference#crop).</sub> pub fn crop(rect: Rect) { ffi::crop(rect.top_left.x, rect.top_left.y, rect.size.width, rect.size.height); } /// Selects the current layer. /// /// The layer `index` must be between 0 and 255. /// For more information consult the documentation for the [`terminal_layer()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#layer). pub fn layer(index: i32) { ffi::layer(index); } /// Sets the current foreground color, which will affect all the output functions called later. /// /// This is equivalent to the [`terminal_color()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#color). pub fn set_foreground(color: Color) { ffi::color(to_color_t(color)); } /// Sets the foreground color before calling the function and resets it afterwards. pub fn with_foreground<F: FnOnce()>(color: Color, callback: F) { let current = ffi::state_color(ffi::TK_COLOR); set_foreground(color); callback(); ffi::color(current); } /// Sets the current background color, which will affect all the output functions called later. /// /// This is equivalent to the [`terminal_bkcolor()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#bkcolor). pub fn set_background(color: Color) { ffi::bkcolor(to_color_t(color)); } /// Sets the background color before calling the function and resets it afterwards. pub fn with_background<F: FnOnce()>(color: Color, callback: F) { let current = ffi::state_color(ffi::TK_BKCOLOR); set_background(color); callback(); ffi::bkcolor(current); } /// Sets the current foreground and background color, which will affect all the output functions called later. /// /// This is equivalent to calling [`set_background()`](fn.set_background.html) and [`set_foreground()`](fn.set_foreground.html) in succession. pub fn set_colors(fg: Color, bg: Color) { set_foreground(fg); set_background(bg); } /// Sets the foreground and background color before calling the function and resets them afterwards. pub fn with_colors<F: FnOnce()>(fg: Color, bg: Color, callback: F) { with_foreground(fg, || with_background(bg, || callback() ) ); } /// Enable or disable composition, (dis)allowing for "stacking" tiles on top of each other in the same cell. /// /// For details and other uses consult the documentation for the /// [`terminal_composition()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#composition). pub fn composition(enable: bool) { ffi::composition(enable); } /// Prints the specified character to the specified location. /// /// Equivalent to the [`terminal_put()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#put). pub fn put(point: Point, cell: char) { ffi::put(point.x, point.y, cell as i32); } /// Equivalent to [`put()`](fn.put.html) with a `Point` constructed from the first two arguments. pub fn put_xy(x: i32, y: i32, cell: char) { ffi::put(x, y, cell as i32); } /// Prints the specified character to the specified pixel-offsetted location, gradient-colouring it from the corners. /// /// For details see the docs for the [`terminal_put_ext()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#put_ext). pub fn put_ext(pos: Point, offset: Point, cell: char, corners: &Vec<Color>) { ffi::put_ext(pos.x, pos.y, offset.x, offset.y, cell as i32, &corners.iter().cloned().map(to_color_t).collect::<Vec<_>>()[..]); } /// Get the character in the specified coordinates on the specified layer. /// /// Returns 0 if the cell is empty on the specified layer. /// /// Consult the documentation for the [`terminal_pick()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#pick) for more data. pub fn pick(point: Point, index: i32) -> char { char::from_u32(ffi::pick(point.x, point.y, index) as u32).unwrap() } /// Get the color of the character in the specified coordinates on the specified layer. /// /// Consult the documentation for the [`terminal_pick_color()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#pick_color), /// despite its laconicity. pub fn pick_foreground_color(point: Point, index: i32) -> Color { from_color_t(ffi::pick_color(point.x, point.y, index)) } /// Get the background color in the specified coordinates. /// /// Consult the documentation for the [`terminal_pick_bkcolor()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#pick_bkcolor) /// for the same amount of information. pub fn pick_background_color(point: Point) -> Color { from_color_t(ffi::pick_bkcolor(point.x, point.y)) } /// Prints the specified string to the specified location, formatting it along the way. /// /// For formatting spec see the docs for the [`terminal_print()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#print). pub fn print(point: Point, value: &str) { let _ = ffi::print(point.x, point.y, value); } /// Equivalent to [`print()`](fn.print.html) with a `Point` constructed from the first two arguments. pub fn print_xy(x: i32, y: i32, value: &str) { print(Point::new(x, y), value); } /// Calculate the argument's width/height without printing it. /// /// Whether the function returns the width or the height depends on the presence of the `bbox` tag in the string. /// /// Refer to the [docs for the `terminal_measure()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#measure), note, /// that the return type therein is incorrect. pub fn measure(value: &str) -> i32 { ffi::measure(value) } /// Check, whether the next [`read_event()`](fn.read_event.html) call will return `Some`. /// /// Consult the [documentation for the `terminal_has_input()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#has_input). pub fn has_input() -> bool { ffi::has_input() } /// Returns the next event, blocks until one's available. /// /// This is equivalent to the [`terminal_read()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#read). pub fn wait_event() -> Option<Event> { to_event(ffi::read()) } /// Returns an instance of [`EventIterator`](struct.EventIterator.html), an infinite iterator over Terminal events. pub fn events() -> EventIterator { EventIterator } /// Returns the next event in the queue if it's available, otherwise returns `None`. /// /// If one intends on waiting for events, the [`wait_event()`](fn.wait_event.html) function is recommended. /// /// This is equivalent to the behaviour mentioned in the /// [docs for the `terminal_read()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#read), but not the function's behaviour itself. pub fn read_event() -> Option<Event> { if !has_input() { None } else { wait_event() } } /// Returns the next event in the queue if it's available without popping it therefrom, otherwise returns `None`. /// /// If one intends on waiting for events, the [`wait_event()`](fn.wait_event.html) function is recommended. /// /// If one intends on popping the events, the [`read_event()`](fn.read_event.html) function is recommended. /// /// If one intends on just checking if an event is ready, the [`has_input()`](fn.has_input.html) function is recommended. /// /// This is equivalent to the [`terminal_peek()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#peek). pub fn peek_event() -> Option<Event> { match ffi::peek() { 0 => None, event => to_event(event), } } /// Reads up to `max` characters without parsing, starting at the specified coordinates. /// /// Returns `None` if the user closed the window or pressed `Escape`, /// `Some` containing the read string otherwise. /// /// The read string will contain up to `max` characters. /// /// The string being read will be kept on-screen only *during* the reading process, the scene will be restored before returning (needs a refresh, though). /// /// Refer to the [documentation for the for the `terminal_read_str()` C API function](http://foo.wyrd.name/en:bearlibterminal:reference#read_str) /// for specific information. pub fn read_str(point: Point, max: i32) -> Option<String> { ffi::read_str(point.x, point.y, max) } /// Sleep for the specified amount of milliseconds. /// /// See the [`terminal_delay()` C API function's documentation](http://foo.wyrd.name/en:bearlibterminal:reference#delay). pub fn delay(period: i32) { ffi::delay(period) } /// Infinite iterator over Terminal events, instantiated by [`events()`](fn.events.html). /// /// Yields `None` iff BLT is closed. /// /// # Examples /// /// The "standard" way: /// /// ```ignore /// while let Some(event) = terminal::wait_event() { /// // ... /// } /// ``` /// /// Is equivalent to, but not as good as: /// /// ```ignore /// for event in terminal::events() { /// // ... /// } /// ``` pub struct EventIterator; impl Iterator for EventIterator { type Item = Event; fn next(&mut self) -> Option<Event> { wait_event() } } fn from_color_t(color: ColorT) -> Color { let alpha = ((color >> 24) & 0xFF) as u8; let red = ((color >> 16) & 0xFF) as u8; let green = ((color >> 8) & 0xFF) as u8; let blue = (color & 0xFF) as u8; Color::from_rgba(red, green, blue, alpha) } fn to_color_t(color: Color) -> ColorT { ( ((color.alpha as ColorT) << 24) | ((color.red as ColorT) << 16) | ((color.green as ColorT) << 8) | (color.blue as ColorT) ) } fn to_keycode(code: i32) -> Option<KeyCode> { match code { ffi::TK_A => Some(KeyCode::A), ffi::TK_B => Some(KeyCode::B), ffi::TK_C => Some(KeyCode::C), ffi::TK_D => Some(KeyCode::D), ffi::TK_E => Some(KeyCode::E), ffi::TK_F => Some(KeyCode::F), ffi::TK_G => Some(KeyCode::G), ffi::TK_H => Some(KeyCode::H), ffi::TK_I => Some(KeyCode::I), ffi::TK_J => Some(KeyCode::J), ffi::TK_K => Some(KeyCode::K), ffi::TK_L => Some(KeyCode::L), ffi::TK_M => Some(KeyCode::M), ffi::TK_N => Some(KeyCode::N), ffi::TK_O => Some(KeyCode::O), ffi::TK_P => Some(KeyCode::P), ffi::TK_Q => Some(KeyCode::Q), ffi::TK_R => Some(KeyCode::R), ffi::TK_S => Some(KeyCode::S), ffi::TK_T => Some(KeyCode::T), ffi::TK_U => Some(KeyCode::U), ffi::TK_V => Some(KeyCode::V), ffi::TK_W => Some(KeyCode::W), ffi::TK_X => Some(KeyCode::X), ffi::TK_Y => Some(KeyCode::Y), ffi::TK_Z => Some(KeyCode::Z), ffi::TK_1 => Some(KeyCode::Row1), ffi::TK_2 => Some(KeyCode::Row2), ffi::TK_3 => Some(KeyCode::Row3), ffi::TK_4 => Some(KeyCode::Row4), ffi::TK_5 => Some(KeyCode::Row5), ffi::TK_6 => Some(KeyCode::Row6), ffi::TK_7 => Some(KeyCode::Row7), ffi::TK_8 => Some(KeyCode::Row8), ffi::TK_9 => Some(KeyCode::Row9), ffi::TK_0 => Some(KeyCode::Row0), ffi::TK_ENTER => Some(KeyCode::Enter), ffi::TK_ESCAPE => Some(KeyCode::Escape), ffi::TK_BACKSPACE => Some(KeyCode::Backspace), ffi::TK_TAB => Some(KeyCode::Tab), ffi::TK_SPACE => Some(KeyCode::Space), ffi::TK_MINUS => Some(KeyCode::Minus), ffi::TK_EQUALS => Some(KeyCode::Equals), ffi::TK_LBRACKET => Some(KeyCode::LeftBracket), ffi::TK_RBRACKET => Some(KeyCode::RightBracket), ffi::TK_BACKSLASH => Some(KeyCode::Backslash), ffi::TK_SEMICOLON => Some(KeyCode::Semicolon), ffi::TK_APOSTROPHE => Some(KeyCode::Apostrophe), ffi::TK_GRAVE => Some(KeyCode::Grave), ffi::TK_COMMA => Some(KeyCode::Comma), ffi::TK_PERIOD => Some(KeyCode::Period), ffi::TK_SLASH => Some(KeyCode::Slash), ffi::TK_F1 => Some(KeyCode::F1), ffi::TK_F2 => Some(KeyCode::F2), ffi::TK_F3 => Some(KeyCode::F3), ffi::TK_F4 => Some(KeyCode::F4), ffi::TK_F5 => Some(KeyCode::F5), ffi::TK_F6 => Some(KeyCode::F6), ffi::TK_F7 => Some(KeyCode::F7), ffi::TK_F8 => Some(KeyCode::F8), ffi::TK_F9 => Some(KeyCode::F9), ffi::TK_F10 => Some(KeyCode::F10), ffi::TK_F11 => Some(KeyCode::F11), ffi::TK_F12 => Some(KeyCode::F12), ffi::TK_PAUSE => Some(KeyCode::Pause), ffi::TK_INSERT => Some(KeyCode::Insert), ffi::TK_HOME => Some(KeyCode::Home), ffi::TK_PAGEUP => Some(KeyCode::PageUp), ffi::TK_DELETE => Some(KeyCode::Delete), ffi::TK_END => Some(KeyCode::End), ffi::TK_PAGEDOWN => Some(KeyCode::PageDown), ffi::TK_RIGHT => Some(KeyCode::Right), ffi::TK_LEFT => Some(KeyCode::Left), ffi::TK_DOWN => Some(KeyCode::Down), ffi::TK_UP => Some(KeyCode::Up), ffi::TK_KP_DIVIDE => Some(KeyCode::NumDivide), ffi::TK_KP_MULTIPLY => Some(KeyCode::NumMultiply), ffi::TK_KP_MINUS => Some(KeyCode::NumMinus), ffi::TK_KP_PLUS => Some(KeyCode::NumPlus), ffi::TK_KP_ENTER => Some(KeyCode::NumEnter), ffi::TK_KP_1 => Some(KeyCode::Num1), ffi::TK_KP_2 => Some(KeyCode::Num2), ffi::TK_KP_3 => Some(KeyCode::Num3), ffi::TK_KP_4 => Some(KeyCode::Num4), ffi::TK_KP_5 => Some(KeyCode::Num5), ffi::TK_KP_6 => Some(KeyCode::Num6), ffi::TK_KP_7 => Some(KeyCode::Num7), ffi::TK_KP_8 => Some(KeyCode::Num8), ffi::TK_KP_9 => Some(KeyCode::Num9), ffi::TK_KP_0 => Some(KeyCode::Num0), ffi::TK_KP_PERIOD => Some(KeyCode::NumPeriod), ffi::TK_MOUSE_LEFT => Some(KeyCode::MouseLeft), ffi::TK_MOUSE_RIGHT => Some(KeyCode::MouseRight), ffi::TK_MOUSE_MIDDLE => Some(KeyCode::MouseMiddle), ffi::TK_MOUSE_X1 => Some(KeyCode::MouseFourth), ffi::TK_MOUSE_X2 => Some(KeyCode::MouseFifth), _ => None, } } fn to_event(code: i32) -> Option<Event> { match code { ffi::TK_CLOSE => Some(Event::Close), ffi::TK_RESIZED => Some(get_window_resize()), ffi::TK_MOUSE_MOVE => Some(get_mouse_move()), ffi::TK_MOUSE_SCROLL => Some(get_mouse_scroll()), _ => to_key_event(code), } } fn to_key_event(code: i32) -> Option<Event> { let key = code & !ffi::TK_KEY_RELEASED; let released = (code & ffi::TK_KEY_RELEASED) == ffi::TK_KEY_RELEASED; match key { ffi::TK_SHIFT => Some(if released {Event::ShiftReleased} else {Event::ShiftPressed}), ffi::TK_CONTROL => Some(if released {Event::ControlReleased} else {Event::ControlPressed}), ffi::TK_ALT => Some(if released {Event::AltReleased} else {Event::AltPressed}), key => { let ctrl = ffi::check(ffi::TK_CONTROL); let shift = ffi::check(ffi::TK_SHIFT); match to_keycode(key) { Some(converted) => Some(get_key(released, converted, ctrl, shift)), None => None, } } } } fn get_window_resize() -> Event { Event::Resize{ width: ffi::state(ffi::TK_WIDTH), height: ffi::state(ffi::TK_HEIGHT), } } fn get_mouse_move() -> Event { Event::MouseMove{ x: ffi::state(ffi::TK_MOUSE_X), y: ffi::state(ffi::TK_MOUSE_Y), } } fn get_mouse_scroll() -> Event { Event::MouseScroll{ delta: ffi::state(ffi::TK_MOUSE_WHEEL), } } fn get_key(released: bool, key: KeyCode, ctrl: bool, shift: bool) -> Event { if released { Event::KeyReleased{ key: key, ctrl: ctrl, shift: shift, } } else { Event::KeyPressed{ key: key, ctrl: ctrl, shift: shift, } } }