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#![allow(deprecated)] use std::fmt; use std::io::{self, Read, Write}; use super::framed_read::{framed_read2, framed_read2_with_buffer, FramedRead2}; use super::framed_write::{framed_write2, framed_write2_with_buffer, FramedWrite2}; use codec::{Decoder, Encoder}; use {AsyncRead, AsyncWrite}; use bytes::BytesMut; use futures::{Poll, Sink, StartSend, Stream}; /// A unified `Stream` and `Sink` interface to an underlying I/O object, using /// the `Encoder` and `Decoder` traits to encode and decode frames. /// /// You can create a `Framed` instance by using the `AsyncRead::framed` adapter. pub struct Framed<T, U> { inner: FramedRead2<FramedWrite2<Fuse<T, U>>>, } pub struct Fuse<T, U>(pub T, pub U); impl<T, U> Framed<T, U> where T: AsyncRead + AsyncWrite, U: Decoder + Encoder, { /// Provides a `Stream` and `Sink` interface for reading and writing to this /// `Io` object, using `Decode` and `Encode` to read and write the raw data. /// /// Raw I/O objects work with byte sequences, but higher-level code usually /// wants to batch these into meaningful chunks, called "frames". This /// method layers framing on top of an I/O object, by using the `Codec` /// traits to handle encoding and decoding of messages frames. Note that /// the incoming and outgoing frame types may be distinct. /// /// This function returns a *single* object that is both `Stream` and /// `Sink`; grouping this into a single object is often useful for layering /// things like gzip or TLS, which require both read and write access to the /// underlying object. /// /// If you want to work more directly with the streams and sink, consider /// calling `split` on the `Framed` returned by this method, which will /// break them into separate objects, allowing them to interact more easily. pub fn new(inner: T, codec: U) -> Framed<T, U> { Framed { inner: framed_read2(framed_write2(Fuse(inner, codec))), } } } impl<T, U> Framed<T, U> { /// Provides a `Stream` and `Sink` interface for reading and writing to this /// `Io` object, using `Decode` and `Encode` to read and write the raw data. /// /// Raw I/O objects work with byte sequences, but higher-level code usually /// wants to batch these into meaningful chunks, called "frames". This /// method layers framing on top of an I/O object, by using the `Codec` /// traits to handle encoding and decoding of messages frames. Note that /// the incoming and outgoing frame types may be distinct. /// /// This function returns a *single* object that is both `Stream` and /// `Sink`; grouping this into a single object is often useful for layering /// things like gzip or TLS, which require both read and write access to the /// underlying object. /// /// This objects takes a stream and a readbuffer and a writebuffer. These field /// can be obtained from an existing `Framed` with the `into_parts` method. /// /// If you want to work more directly with the streams and sink, consider /// calling `split` on the `Framed` returned by this method, which will /// break them into separate objects, allowing them to interact more easily. pub fn from_parts(parts: FramedParts<T, U>) -> Framed<T, U> { Framed { inner: framed_read2_with_buffer( framed_write2_with_buffer(Fuse(parts.io, parts.codec), parts.write_buf), parts.read_buf, ), } } /// Returns a reference to the underlying I/O stream wrapped by /// `Frame`. /// /// Note that care should be taken to not tamper with the underlying stream /// of data coming in as it may corrupt the stream of frames otherwise /// being worked with. pub fn get_ref(&self) -> &T { &self.inner.get_ref().get_ref().0 } /// Returns a mutable reference to the underlying I/O stream wrapped by /// `Frame`. /// /// Note that care should be taken to not tamper with the underlying stream /// of data coming in as it may corrupt the stream of frames otherwise /// being worked with. pub fn get_mut(&mut self) -> &mut T { &mut self.inner.get_mut().get_mut().0 } /// Returns a reference to the underlying codec wrapped by /// `Frame`. /// /// Note that care should be taken to not tamper with the underlying codec /// as it may corrupt the stream of frames otherwise being worked with. pub fn codec(&self) -> &U { &self.inner.get_ref().get_ref().1 } /// Returns a mutable reference to the underlying codec wrapped by /// `Frame`. /// /// Note that care should be taken to not tamper with the underlying codec /// as it may corrupt the stream of frames otherwise being worked with. pub fn codec_mut(&mut self) -> &mut U { &mut self.inner.get_mut().get_mut().1 } /// Consumes the `Frame`, returning its underlying I/O stream. /// /// Note that care should be taken to not tamper with the underlying stream /// of data coming in as it may corrupt the stream of frames otherwise /// being worked with. pub fn into_inner(self) -> T { self.inner.into_inner().into_inner().0 } /// Consumes the `Frame`, returning its underlying I/O stream, the buffer /// with unprocessed data, and the codec. /// /// Note that care should be taken to not tamper with the underlying stream /// of data coming in as it may corrupt the stream of frames otherwise /// being worked with. pub fn into_parts(self) -> FramedParts<T, U> { let (inner, read_buf) = self.inner.into_parts(); let (inner, write_buf) = inner.into_parts(); FramedParts { io: inner.0, codec: inner.1, read_buf: read_buf, write_buf: write_buf, _priv: (), } } } impl<T, U> Stream for Framed<T, U> where T: AsyncRead, U: Decoder, { type Item = U::Item; type Error = U::Error; fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> { self.inner.poll() } } impl<T, U> Sink for Framed<T, U> where T: AsyncWrite, U: Encoder, U::Error: From<io::Error>, { type SinkItem = U::Item; type SinkError = U::Error; fn start_send(&mut self, item: Self::SinkItem) -> StartSend<Self::SinkItem, Self::SinkError> { self.inner.get_mut().start_send(item) } fn poll_complete(&mut self) -> Poll<(), Self::SinkError> { self.inner.get_mut().poll_complete() } fn close(&mut self) -> Poll<(), Self::SinkError> { self.inner.get_mut().close() } } impl<T, U> fmt::Debug for Framed<T, U> where T: fmt::Debug, U: fmt::Debug, { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { f.debug_struct("Framed") .field("io", &self.inner.get_ref().get_ref().0) .field("codec", &self.inner.get_ref().get_ref().1) .finish() } } // ===== impl Fuse ===== impl<T: Read, U> Read for Fuse<T, U> { fn read(&mut self, dst: &mut [u8]) -> io::Result<usize> { self.0.read(dst) } } impl<T: AsyncRead, U> AsyncRead for Fuse<T, U> { unsafe fn prepare_uninitialized_buffer(&self, buf: &mut [u8]) -> bool { self.0.prepare_uninitialized_buffer(buf) } } impl<T: Write, U> Write for Fuse<T, U> { fn write(&mut self, src: &[u8]) -> io::Result<usize> { self.0.write(src) } fn flush(&mut self) -> io::Result<()> { self.0.flush() } } impl<T: AsyncWrite, U> AsyncWrite for Fuse<T, U> { fn shutdown(&mut self) -> Poll<(), io::Error> { self.0.shutdown() } } impl<T, U: Decoder> Decoder for Fuse<T, U> { type Item = U::Item; type Error = U::Error; fn decode(&mut self, buffer: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error> { self.1.decode(buffer) } fn decode_eof(&mut self, buffer: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error> { self.1.decode_eof(buffer) } } impl<T, U: Encoder> Encoder for Fuse<T, U> { type Item = U::Item; type Error = U::Error; fn encode(&mut self, item: Self::Item, dst: &mut BytesMut) -> Result<(), Self::Error> { self.1.encode(item, dst) } } /// `FramedParts` contains an export of the data of a Framed transport. /// It can be used to construct a new `Framed` with a different codec. /// It contains all current buffers and the inner transport. #[derive(Debug)] pub struct FramedParts<T, U> { /// The inner transport used to read bytes to and write bytes to pub io: T, /// The codec pub codec: U, /// The buffer with read but unprocessed data. pub read_buf: BytesMut, /// A buffer with unprocessed data which are not written yet. pub write_buf: BytesMut, /// This private field allows us to add additional fields in the future in a /// backwards compatible way. _priv: (), } impl<T, U> FramedParts<T, U> { /// Create a new, default, `FramedParts` pub fn new(io: T, codec: U) -> FramedParts<T, U> { FramedParts { io, codec, read_buf: BytesMut::new(), write_buf: BytesMut::new(), _priv: (), } } }