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//! Functions for safe transmutation to `bool`. //! //! Transmuting to `bool` is not undefined behavior if the transmuted value is //! either 0 or 1. These functions will return an error if the integer value //! behind the `bool` value is neither one. //! //! # Note //! //! Currently, these functions only work on systems in which the size of `bool` //! is exactly 1 (which are all platforms supported by Rust at the time of //! writing). In the event that you find a platform with an unexpected `bool` //! size, please report at the project's //! [issue tracker](https://github.com/nabijaczleweli/safe-transmute-rs/issues/new). use self::super::guard::{PermissiveGuard, PedanticGuard, Guard}; use self::super::base::transmute_many; #[cfg(feature = "alloc")] use self::super::base::transmute_vec; use core::mem::transmute; use self::super::Error; #[cfg(feature = "alloc")] use alloc::vec::Vec; /// Makes sure that the bytes represent a sequence of valid boolean values. /// /// # Examples /// /// ``` /// # use safe_transmute::bool::bytes_are_bool; /// assert!(bytes_are_bool(&[false as u8, true as u8])); /// /// assert!(!bytes_are_bool(&[(false as u8 + true as u8) * 2])); /// ``` #[inline] pub fn bytes_are_bool(v: &[u8]) -> bool { let _bool_must_be_1_byte_pls_report = transmute::<bool, u8>; v.iter().cloned().all(byte_is_bool) } #[inline] fn byte_is_bool(b: u8) -> bool { unsafe { b == transmute::<_, u8>(false) || b == transmute::<_, u8>(true) } } fn transmute_bool<G: Guard>(bytes: &[u8]) -> Result<&[bool], Error<u8, bool>> { check_bool(bytes)?; unsafe { transmute_many::<_, G>(bytes) } } /// Helper function for returning an error if any of the bytes does not make a /// valid `bool`. fn check_bool<'a, T>(bytes: &[u8]) -> Result<(), Error<'a, u8, T>> { if bytes_are_bool(bytes) { Ok(()) } else { Err(Error::InvalidValue) } } /// View a byte slice as a slice of boolean values. /// /// The resulting slice will have as many instances of `bool` as will fit, can be empty. /// /// # Examples /// /// ``` /// # use safe_transmute::{Error, transmute_bool_permissive}; /// # fn run() -> Result<(), Error<'static, u8, bool>> { /// assert_eq!(transmute_bool_permissive(&[0x00, 0x01, 0x00, 0x01])?, /// &[false, true, false, true]); /// assert_eq!(transmute_bool_permissive(&[])?, &[]); /// # Ok(()) /// # } /// # run().unwrap() /// ``` pub fn transmute_bool_permissive(bytes: &[u8]) -> Result<&[bool], Error<u8, bool>> { transmute_bool::<PermissiveGuard>(bytes) } /// View a byte slice as a slice of boolean values. /// /// The byte slice must have at least enough bytes to fill a single `bool`. /// /// # Examples /// /// ``` /// # use safe_transmute::{Error, transmute_bool_pedantic}; /// # fn run() -> Result<(), Error<'static, u8, bool>> { /// assert_eq!(transmute_bool_pedantic(&[0x01, 0x01, 0x01, 0x01])?, /// &[true, true, true, true]); /// assert!(transmute_bool_pedantic(&[]).is_err()); /// # Ok(()) /// # } /// # run().unwrap() /// ``` pub fn transmute_bool_pedantic(bytes: &[u8]) -> Result<&[bool], Error<u8, bool>> { transmute_bool::<PedanticGuard>(bytes) } /// Trasform a byte vector into a vector of bool. /// /// The vector's allocated byte buffer will be reused when possible. /// /// # Examples /// /// ``` /// # use safe_transmute::{Error, transmute_bool_vec_permissive}; /// # fn run() -> Result<(), Error<'static, u8, bool>> { /// assert_eq!(transmute_bool_vec_permissive(vec![0x00, 0x01, 0x00, 0x01])?, /// vec![false, true, false, true]); /// assert_eq!(transmute_bool_vec_permissive(vec![0x01, 0x00, 0x00, 0x00, 0x01])?, /// vec![true, false, false, false, true]); /// assert_eq!(transmute_bool_vec_permissive(vec![]), Ok(vec![])); /// # Ok(()) /// # } /// # run().unwrap() /// ``` #[cfg(feature = "alloc")] pub fn transmute_bool_vec_permissive(bytes: Vec<u8>) -> Result<Vec<bool>, Error<'static, u8, bool>> { check_bool(&bytes)?; PermissiveGuard::check::<u8>(&bytes)?; // Alignment guarantees are ensured, and all values have been checked, // so the conversion is safe. unsafe { Ok(transmute_vec::<u8, bool>(bytes)) } } /// Transform a byte vector into a vector of bool. /// /// The vector's allocated byte buffer will be reused when possible, and /// should not be empty. /// /// # Examples /// /// ``` /// # use safe_transmute::{Error, transmute_bool_vec_pedantic}; /// # fn run() -> Result<(), Error<'static, u8, bool>> { /// assert_eq!(transmute_bool_vec_pedantic(vec![0x00, 0x01, 0x00, 0x01])?, /// vec![false, true, false, true]); /// /// assert!(transmute_bool_vec_pedantic(vec![]).is_err()); /// /// assert!(transmute_bool_vec_pedantic(vec![0x04, 0x00, 0xED]).is_err()); /// # Ok(()) /// # } /// # run().unwrap() /// ``` #[cfg(feature = "alloc")] pub fn transmute_bool_vec_pedantic(bytes: Vec<u8>) -> Result<Vec<bool>, Error<'static, u8, bool>> { check_bool(&bytes)?; PedanticGuard::check::<u8>(&bytes)?; // alignment guarantees are ensured, and all values have been checked, // so the conversion is safe. unsafe { Ok(transmute_vec::<u8, bool>(bytes)) } }