Struct hyper::server::Server
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pub struct Server<L = HttpListener> { /* fields omitted */ }
A server can listen on a TCP socket.
Once listening, it will create a Request
/Response
pair for each
incoming connection, and hand them to the provided handler.
Methods
impl<L: NetworkListener> Server<L>
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pub fn new(listener: L) -> Server<L>
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Creates a new server with the provided handler.
pub fn keep_alive(&mut self, timeout: Option<Duration>)
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Controls keep-alive for this server.
The timeout duration passed will be used to determine how long to keep the connection alive before dropping it.
Passing None
will disable keep-alive.
Default is enabled with a 5 second timeout.
pub fn set_read_timeout(&mut self, dur: Option<Duration>)
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Sets the read timeout for all Request reads.
pub fn set_write_timeout(&mut self, dur: Option<Duration>)
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Sets the write timeout for all Response writes.
pub fn local_addr(&mut self) -> Result<SocketAddr>
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Get the address that the server is listening on.
impl Server<HttpListener>
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pub fn http<To: ToSocketAddrs>(addr: To) -> Result<Server<HttpListener>>
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Creates a new server that will handle HttpStream
s.
impl<S: SslServer + Clone + Send> Server<HttpsListener<S>>
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pub fn https<A: ToSocketAddrs>(
addr: A,
ssl: S
) -> Result<Server<HttpsListener<S>>>
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addr: A,
ssl: S
) -> Result<Server<HttpsListener<S>>>
Creates a new server that will handle HttpStream
s over SSL.
You can use any SSL implementation, as long as implements hyper::net::Ssl
.
impl<L: NetworkListener + Send + 'static> Server<L>
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pub fn handle<H: Handler + 'static>(self, handler: H) -> Result<Listening>
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Binds to a socket and starts handling connections.
pub fn handle_threads<H: Handler + 'static>(
self,
handler: H,
threads: usize
) -> Result<Listening>
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self,
handler: H,
threads: usize
) -> Result<Listening>
Binds to a socket and starts handling connections with the provided number of threads.