Struct owapi::v3::HeroPlaytime
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pub struct HeroPlaytime { pub junkrat: f64, pub roadhog: f64, pub orisa: f64, pub genji: f64, pub zenyatta: f64, pub tracer: f64, pub symmetra: f64, pub lucio: f64, pub dva: f64, pub pharah: f64, pub mei: f64, pub soldier76: f64, pub torbjorn: f64, pub zarya: f64, pub bastion: f64, pub ana: f64, pub reaper: f64, pub winston: f64, pub hanzo: f64, pub sombra: f64, pub widowmaker: f64, pub reinhardt: f64, pub mercy: f64, pub mccree: f64, pub doomfist: f64, }
Time dedicated to playing each hero.
Fields
junkrat: f64
Hours spent playing Junkrat.
roadhog: f64
Hours spent playing Roadhog.
orisa: f64
Hours spent playing OR15A.
genji: f64
Hours spent playing Genji.
zenyatta: f64
Hours spent playing Zenyatta.
tracer: f64
Hours spent playing Tracer.
symmetra: f64
Hours spent playing Symmetra.
lucio: f64
Hours spent playing Lúcio.
dva: f64
Hours spent playing D.VA.
pharah: f64
Hours spent playing Pharah.
mei: f64
Hours spent playing Mei.
soldier76: f64
Hours spent playing Soldier: 76.
torbjorn: f64
Hours spent playing Torbjörn.
zarya: f64
Hours spent playing Zarya.
bastion: f64
Hours spent playing Bastion.
ana: f64
Hours spent playing Ana.
reaper: f64
Hours spent playing Reaper.
winston: f64
Hours spent playing Winston.
hanzo: f64
Hours spent playing Hanzo.
sombra: f64
Hours spent playing Sombra.
widowmaker: f64
Hours spent playing Widowmaker.
reinhardt: f64
Hours spent playing Reinhardt.
mercy: f64
Hours spent playing Mercy.
mccree: f64
Hours spent playing McCree.
doomfist: f64
Hours spent playing Doomfist.
Trait Implementations
impl Debug for HeroPlaytime
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Clone for HeroPlaytime
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fn clone(&self) -> HeroPlaytime
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for HeroPlaytime
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fn eq(&self, __arg_0: &HeroPlaytime) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &HeroPlaytime) -> bool
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This method tests for !=
.