Struct gfx_device_gl::PlatformName
[−]
[src]
pub struct PlatformName {
pub vendor: &'static str,
pub renderer: &'static str,
}A unique platform identifier that does not change between releases
Fields
vendor: &'static str
The company responsible for the OpenGL implementation
renderer: &'static str
The name of the renderer
Trait Implementations
impl Copy for PlatformName[src]
impl Clone for PlatformName[src]
fn clone(&self) -> PlatformName[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Eq for PlatformName[src]
impl PartialEq for PlatformName[src]
fn eq(&self, __arg_0: &PlatformName) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &PlatformName) -> bool[src]
This method tests for !=.