Function poke_a_mango::ops::state::press_exit [] [src]

pub fn press_exit(s: &mut GameState)

Press the Exit button in MainMenu, transforming it into Exit.

If the supplied argument is not MainMenu, it remains unchanged.

Examples

let mut state = GameState::MainMenu;
if exit_button_pressed {
    state::press_exit(&mut state);
    // Then probably close the window
}