[−][src]Struct hyper::server::Http
A configuration of the HTTP protocol.
This structure is used to create instances of Server
or to spawn off tasks
which handle a connection to an HTTP server. Each instance of Http
can be
configured with various protocol-level options such as keepalive.
Methods
impl<B: AsRef<[u8]> + 'static> Http<B>
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pub fn bind_connection<S, I, Bd>(
&self,
handle: &Handle,
io: I,
remote_addr: SocketAddr,
service: S
) where
S: Service<Request = Request, Response = Response<Bd>, Error = Error> + 'static,
Bd: Stream<Item = B, Error = Error> + 'static,
I: AsyncRead + AsyncWrite + 'static,
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&self,
handle: &Handle,
io: I,
remote_addr: SocketAddr,
service: S
) where
S: Service<Request = Request, Response = Response<Bd>, Error = Error> + 'static,
Bd: Stream<Item = B, Error = Error> + 'static,
I: AsyncRead + AsyncWrite + 'static,
All usage of the tokio-proto crate is going away.
Use this Http
instance to create a new server task which handles the
connection io
provided.
Deprecated
This method is deprecated. If seeking a replacement, consider
Http::serve_connection
.
impl<B: AsRef<[u8]> + 'static> Http<B>
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pub fn new() -> Http<B>
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Creates a new instance of the HTTP protocol, ready to spawn a server or start accepting connections.
pub fn keep_alive(&mut self, val: bool) -> &mut Self
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Enables or disables HTTP keep-alive.
Default is true.
pub fn max_buf_size(&mut self, max: usize) -> &mut Self
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Set the maximum buffer size for the connection.
pub fn pipeline(&mut self, enabled: bool) -> &mut Self
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Aggregates flushes to better support pipelined responses.
Experimental, may be have bugs.
Default is false.
pub fn sleep_on_errors(&mut self, enabled: bool) -> &mut Self
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Swallow connection accept errors. Instead of passing up IO errors when the server is under heavy load the errors will be ignored. Some connection accept errors (like "connection reset") can be ignored, some (like "too many files open") may consume 100% CPU and a timout of 10ms is used in that case.
Default is false.
pub fn bind<S, Bd>(
&self,
addr: &SocketAddr,
new_service: S
) -> Result<Server<S, Bd>> where
S: NewService<Request = Request, Response = Response<Bd>, Error = Error> + 'static,
Bd: Stream<Item = B, Error = Error>,
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&self,
addr: &SocketAddr,
new_service: S
) -> Result<Server<S, Bd>> where
S: NewService<Request = Request, Response = Response<Bd>, Error = Error> + 'static,
Bd: Stream<Item = B, Error = Error>,
Bind the provided addr
and return a server ready to handle
connections.
This method will bind the addr
provided with a new TCP listener ready
to accept connections. Each connection will be processed with the
new_service
object provided as well, creating a new service per
connection.
The returned Server
contains one method, run
, which is used to
actually run the server.
pub fn serve_addr_handle<S, Bd>(
&self,
addr: &SocketAddr,
handle: &Handle,
new_service: S
) -> Result<Serve<AddrIncoming, S>> where
S: NewService<Request = Request, Response = Response<Bd>, Error = Error>,
Bd: Stream<Item = B, Error = Error>,
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&self,
addr: &SocketAddr,
handle: &Handle,
new_service: S
) -> Result<Serve<AddrIncoming, S>> where
S: NewService<Request = Request, Response = Response<Bd>, Error = Error>,
Bd: Stream<Item = B, Error = Error>,
Bind the provided addr
and return a server with a shared Core
.
This method allows the ability to share a Core
with multiple servers.
This is method will bind the addr
provided with a new TCP listener ready
to accept connections. Each connection will be processed with the
new_service
object provided as well, creating a new service per
connection.
pub fn serve_incoming<I, S, Bd>(
&self,
incoming: I,
new_service: S
) -> Serve<I, S> where
I: Stream<Error = Error>,
I::Item: AsyncRead + AsyncWrite,
S: NewService<Request = Request, Response = Response<Bd>, Error = Error>,
Bd: Stream<Item = B, Error = Error>,
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&self,
incoming: I,
new_service: S
) -> Serve<I, S> where
I: Stream<Error = Error>,
I::Item: AsyncRead + AsyncWrite,
S: NewService<Request = Request, Response = Response<Bd>, Error = Error>,
Bd: Stream<Item = B, Error = Error>,
Bind the provided stream of incoming IO objects with a NewService
.
This method allows the ability to share a Core
with multiple servers.
pub fn serve_connection<S, I, Bd>(&self, io: I, service: S) -> Connection<I, S> where
S: Service<Request = Request, Response = Response<Bd>, Error = Error>,
Bd: Stream<Error = Error>,
Bd::Item: AsRef<[u8]>,
I: AsyncRead + AsyncWrite,
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S: Service<Request = Request, Response = Response<Bd>, Error = Error>,
Bd: Stream<Error = Error>,
Bd::Item: AsRef<[u8]>,
I: AsyncRead + AsyncWrite,
Bind a connection together with a Service.
This returns a Future that must be polled in order for HTTP to be driven on the connection.
Example
let http = Http::<hyper::Chunk>::new(); let conn = http.serve_connection(some_io, some_service); let fut = conn .map(|_| ()) .map_err(|e| eprintln!("server connection error: {}", e)); some_handle.spawn(fut);
Trait Implementations
impl<B> Clone for Http<B>
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impl<B> Debug for Http<B>
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impl<T, B> ServerProto<T> for Http<B> where
T: AsyncRead + AsyncWrite + 'static,
B: AsRef<[u8]> + 'static,
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T: AsyncRead + AsyncWrite + 'static,
B: AsRef<[u8]> + 'static,
type Request = __ProtoRequest
Request headers.
type RequestBody = Chunk
Request body chunks.
type Response = __ProtoResponse
Response headers.
type ResponseBody = B
Response body chunks.
type Error = Error
Errors, which are used both for error frames and for the service itself.
type Transport = __ProtoTransport<T, B>
The frame transport, which usually take T
as a parameter.
type BindTransport = __ProtoBindTransport<T, B>
A future for initializing a transport from an I/O object. Read more
fn bind_transport(&self, io: T) -> Self::BindTransport
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Auto Trait Implementations
impl<B> RefUnwindSafe for Http<B>
impl<B> Send for Http<B>
impl<B> Sync for Http<B>
impl<B> Unpin for Http<B>
impl<B> UnwindSafe for Http<B>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<P, T, B> BindServer<StreamingPipeline<B>, T> for P where
B: Stream<Item = <P as ServerProto<T>>::ResponseBody, Error = <P as ServerProto<T>>::Error>,
P: ServerProto<T>,
T: 'static,
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B: Stream<Item = <P as ServerProto<T>>::ResponseBody, Error = <P as ServerProto<T>>::Error>,
P: ServerProto<T>,
T: 'static,
type ServiceRequest = Message<<P as ServerProto<T>>::Request, Body<<P as ServerProto<T>>::RequestBody, <P as ServerProto<T>>::Error>>
The request type for the service.
type ServiceResponse = Message<<P as ServerProto<T>>::Response, B>
The response type for the service.
type ServiceError = <P as ServerProto<T>>::Error
The error type for the service.
fn bind_server<S>(&self, handle: &Handle, io: T, service: S) where
S: Service<Request = <P as BindServer<StreamingPipeline<B>, T>>::ServiceRequest, Response = <P as BindServer<StreamingPipeline<B>, T>>::ServiceResponse, Error = <P as BindServer<StreamingPipeline<B>, T>>::ServiceError> + 'static,
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S: Service<Request = <P as BindServer<StreamingPipeline<B>, T>>::ServiceRequest, Response = <P as BindServer<StreamingPipeline<B>, T>>::ServiceResponse, Error = <P as BindServer<StreamingPipeline<B>, T>>::ServiceError> + 'static,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,