1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188
//! A [`Cargo` build script](http://doc.crates.io/build-script.html) library to handle compilation and inclusion of Windows //! resources in the most resilient fashion imaginable //! //! # Background //! //! Including Windows resources seems very easy at first, despite the build scripts' abhorrent documentation: //! [compile with `windres`, then make linkable with //! `ar`](https://github.com/nabijaczleweli/cargo-update/commit/ef4346c#diff-a7b0a2dee0126cddf994326e705a91ea). //! //! I was very happy with that solution until it was brought to my attention, that [MSVC uses something //! different](https://github.com/nabijaczleweli/cargo-update/commit/f57e9c3#diff-a7b0a2dee0126cddf994326e705a91ea), //! and now either `windres`-`ar` combo or `RC.EXE` would be used, which was OK. //! //! Later it transpired, that [MSVC is even more incompatible with everything //! else](https://github.com/nabijaczleweli/cargo-update/commit/39fa758#diff-a7b0a2dee0126cddf994326e705a91ea) //! by way of not having `RC.EXE` in `$PATH` (because it would only be reasonable to do so), //! so another MSVC artisan made the script [find the most likely places for `RC.EXE` to //! be](https://github.com/nabijaczleweli/cargo-update/pull/22), and the script grew yet again, //! now standing at 100 lines and 3.2 kB. //! //! After [copying the build script in its //! entirety](https://github.com/thecoshman/http/commit/98205a4#diff-a7b0a2dee0126cddf994326e705a91ea) //! and realising how error-prone that was, then being [nudged by //! Shepmaster](https://chat.stackoverflow.com/transcript/message/35378953#35378953) //! to extract it to a crate, here we are. //! //! # Usage //! //! For the purposes of the demonstration we will assume that the resource file's name //! is "checksums.rc", but it can be any name relative to the crate root. //! //! In `Cargo.toml`: //! //! ```toml //! # The general section with crate name, license, etc. //! build = "build.rs" //! //! [build-dependencies] //! embed-resource = "1.6" //! ``` //! //! In `build.rs`: //! //! ```rust,no_run //! extern crate embed_resource; //! //! fn main() { //! embed_resource::compile("checksums.rc"); //! } //! ``` //! //! # Cross-compilation //! //! It is possible to embed resources in Windows executables built on non-Windows hosts. There are two ways to do this: //! //! When targetting `*-pc-windows-gnu`, `*-w64-mingw32-windres` is attempted by default, for `*-pc-windows-msvc` it's `llvm-rc`, //! this can be overriden by setting `RC_$TARGET`, `RC_${TARGET//-/_}`, or `RC` environment variables. //! //! When compiling with LLVM-RC, an external C compiler is used to preprocess the resource, //! preloaded with configuration from [`cc`](https://github.com/alexcrichton/cc-rs#external-configuration-via-environment-variables). //! //! # Credit //! //! In chronological order: //! //! [@liigo](https://github.com/liigo) -- persistency in pestering me and investigating problems where I have failed //! //! [@mzji](https://github.com/mzji) -- MSVC lab rat //! //! [@TheCatPlusPlus](https://github.com/TheCatPlusPlus) -- knowledge and providing first iteration of manifest-embedding code //! //! [@azyobuzin](https://github.com/azyobuzin) -- providing code for finding places where RC.EXE could hide //! //! [@retep998](https://github.com/retep998) -- fixing MSVC support //! //! [@SonnyX](https://github.com/SonnyX) -- Windows cross-compilation support and testing //! //! [@MSxDOS](https://github.com/MSxDOS) -- finding and supplying RC.EXE its esoteric header include paths //! //! [@roblabla](https://github.com/roblabla) -- cross-compilation to Windows MSVC via LLVM-RC //! //! # Special thanks //! //! To all who support further development on [Patreon](https://patreon.com/nabijaczleweli), in particular: //! //! * ThePhD //! * Embark Studios #[cfg(any(not(target_os = "windows"), all(target_os = "windows", target_env = "msvc")))] extern crate cc; #[cfg(all(target_os = "windows", target_env = "msvc"))] extern crate vswhom; #[cfg(all(target_os = "windows", target_env = "msvc"))] extern crate winreg; #[cfg(not(target_os = "windows"))] mod non_windows; #[cfg(all(target_os = "windows", target_env = "msvc"))] mod windows_msvc; #[cfg(all(target_os = "windows", not(target_env = "msvc")))] mod windows_not_msvc; #[cfg(not(target_os = "windows"))] use self::non_windows::*; #[cfg(all(target_os = "windows", target_env = "msvc"))] use self::windows_msvc::*; #[cfg(all(target_os = "windows", not(target_env = "msvc")))] use self::windows_not_msvc::*; use std::env; use std::path::{Path, PathBuf}; /// Compile the Windows resource file and update the cargo search path if we're on Windows. /// /// On non-Windows non-Windows-cross-compile-target this does nothing, on non-MSVC Windows and Windows cross-compile targets, /// this chains `windres` with `ar`, /// but on MSVC Windows, this will try its hardest to find `RC.EXE` in Windows Kits and/or SDK directories, /// falling back to [Jon Blow's VS discovery script](https://pastebin.com/3YvWQa5c), /// and on Windows 10 `%INCLUDE%` will be updated to help `RC.EXE` find `windows.h` and friends. /// /// `$OUT_DIR` is added to the include search path. /// /// # Examples /// /// In your build script, assuming the crate's name is "checksums": /// /// ```rust,no_run /// extern crate embed_resource; /// /// fn main() { /// // Compile and link checksums.rc /// embed_resource::compile("checksums.rc"); /// } /// ``` #[inline] pub fn compile<T: AsRef<Path>>(resource_file: T) { compile_impl(resource_file.as_ref()) } fn compile_impl(resource_file: &Path) { let comp = ResourceCompiler::new(); if comp.is_supported() { let prefix = &resource_file.file_stem().expect("resource_file has no stem").to_str().expect("resource_file's stem not UTF-8"); let out_dir = env::var("OUT_DIR").expect("No OUT_DIR env var"); comp.compile_resource(&out_dir, &prefix, resource_file.to_str().expect("resource_file not UTF-8")); println!("cargo:rustc-link-search=native={}", out_dir); println!("cargo:rustc-link-lib=dylib={}", prefix); } } /// Find MSVC build tools other than the compiler and linker /// /// On Windows + MSVC this can be used try to find tools such as `MIDL.EXE` in Windows Kits and/or SDK directories. /// /// The compilers and linkers can be better found with the `cc` or `vswhom` crates. /// This always returns `None` on non-MSVC targets. /// /// # Examples /// /// In your build script, find `midl.exe` and use it to compile an IDL file: /// /// ```rust,no_run /// # #[cfg(all(target_os = "windows", target_env = "msvc"))] /// # { /// extern crate embed_resource; /// extern crate vswhom; /// # use std::env; /// # use std::process::Command; /// /// let midl = embed_resource::find_windows_sdk_tool("midl.exe").unwrap(); /// /// // midl.exe uses cl.exe as a preprocessor, so it needs to be in PATH /// let vs_locations = vswhom::VsFindResult::search().unwrap(); /// let output = Command::new(midl) /// .env("PATH", vs_locations.vs_exe_path.unwrap()) /// .args(&["/out", &env::var("OUT_DIR").unwrap()]) /// .arg("haka.pfx.idl").output().unwrap(); /// /// assert!(output.status.success()); /// # } /// ``` pub fn find_windows_sdk_tool<T: AsRef<str>>(tool: T) -> Option<PathBuf> { find_windows_sdk_tool_impl(tool.as_ref()) }