Struct owapi::v3::achievements::MapsAchievements
[−]
[src]
pub struct MapsAchievements { pub world_traveler: bool, pub lockdown: bool, pub cant_touch_this: bool, pub shutout: bool, pub escort_duty: bool, pub double_cap: bool, }
Achievements for various maps.
Fields
world_traveler: bool
World Traveler achievement.
Win a quick or competitive play game on 12 different maps.
lockdown: bool
Lockdown achievement.
Win an Assault map on defense without losing the first objective.
cant_touch_this: bool
Can't Touch This achievement.
Prevent the attacking team from touching the Payload for 1 minute.
shutout: bool
Shutout achievement.
Win a Control map without the enemy capturing an objective.
escort_duty: bool
Escort Duty achievement.
Push a Payload 100 meters without leaving it.
double_cap: bool
Double Cap achievement.
Capture both objectives on an Assault map without dying.
Trait Implementations
impl Debug for MapsAchievements
[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result
[src]
Formats the value using the given formatter. Read more
impl Copy for MapsAchievements
[src]
impl Clone for MapsAchievements
[src]
fn clone(&self) -> MapsAchievements
[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Hash for MapsAchievements
[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
[src]
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl PartialEq for MapsAchievements
[src]
fn eq(&self, __arg_0: &MapsAchievements) -> bool
[src]
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &MapsAchievements) -> bool
[src]
This method tests for !=
.