Struct owapi::v3::stats::OverallStats
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pub struct OverallStats { pub win_rate: f64, pub level: u64, pub prestige: u64, pub avatar: String, pub rank_image: Option<String>, pub tier: Option<String>, pub wins: u64, pub games: u64, pub comprank: Option<u64>, pub losses: u64, pub ties: Option<u64>, }
Overall statistics.
Fields
win_rate: f64
% of games won.
level: u64
User's level, excl. prestige ("stars")
The user's numerical level can be calculated using the (prestige * 100) + level
formula.
prestige: u64
User's prestige ("stars")
The user's numerical level can be calculated using the (prestige * 100) + level
formula.
avatar: String
URL to user's avatar (little chooseable image, e.g. a pachimari).
rank_image: Option<String>
URL to user's portrait.
tier: Option<String>
User's competitive "tier", like "gold"
or "bronze"
.
wins: u64
Amount of games won overall.
games: u64
Amount of games played overall.
comprank: Option<u64>
User's SR.
losses: u64
Amount of games lost overall.
ties: Option<u64>
Amount of games tied overall.
Trait Implementations
impl Debug for OverallStats
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Clone for OverallStats
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fn clone(&self) -> OverallStats
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for OverallStats
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fn eq(&self, __arg_0: &OverallStats) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &OverallStats) -> bool
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This method tests for !=
.