Struct owapi::v3::stats::Statistics
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pub struct Statistics { pub overall_stats: OverallStats, pub game_stats: BTreeMap<String, JsonValue>, pub average_stats: BTreeMap<String, JsonValue>, pub competitive: bool, }
All user statistics.
Fields
overall_stats: OverallStats
Overall statistics, incl. winrate, game count, prestige, level, etc.
game_stats: BTreeMap<String, JsonValue>
Statistics over all games.
This is just a map due to being a bloody inconsistent mess.
average_stats: BTreeMap<String, JsonValue>
Blizzard-calculated average per-game statistics.
This is just a map due to being a bloody inconsistent mess.
competitive: bool
Whether these statistics are for quickplay or competitive.
Trait Implementations
impl Debug for Statistics
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Clone for Statistics
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fn clone(&self) -> Statistics
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for Statistics
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fn eq(&self, __arg_0: &Statistics) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Statistics) -> bool
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This method tests for !=
.