specifies the input type for the effect
specifies the result type of the effect
specifies the error type of the effect
Optional
eagerSpecifies whether the input behavior should be subscribed eagerly (defaults to false)
Optional
effectIf defined and >0
, then it will be used as milliseconds to debounce new input to the effect (please DON'T debounce the input signal yourself, because that would debounce before trigger and/or input equals!)
Optional
effectFunction used to determine whether a new input equals the previous one. Defaults to strict equals (a === b
)
Optional
initialIf defined, this function will be used to determine an initial result for the result behavior
Optional
nameOptional string to be used as argument to calls of getBehaviorId
and getEventId
Optional
withDefaults to false. If true, the effect will only be performed in case a trigger event is received (else, whenever the input changes)
Optional
wrappedGenerated using TypeDoc
This type specifies the type of the argument to EffectSignalsBuild, hence the configuration of EffectSignals.