Type alias EntityEditInput<Entity, LoadInput>

EntityEditInput<Entity, LoadInput>: ModelInputSignals<Entity> & {
    load: DerivedId<LoadInput | null>;
    reload: EventId<undefined>;
    save: EventId<undefined>;
}

Type specifying the input signals for entity edit signals, hence a combination of ModelInputSignals, an id-behavior (load) and a save event.

Type Parameters

  • Entity

  • LoadInput = number

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